Difference between revisions of "OpenComputers Interface"

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Revision as of 10:40, 13 February 2018

The OpenComputers Interface is a peripheral which can be used by OpenComputers computers to interact with screens.

Recipe

Ocinterface.png

How to use

First, place the block next to an OpenComputers computer and link it to a screen using the Linking Tool. Then, you'll need its OpenComputers address, which can be obtained this way:

 1 component = component or require("component")
 2 wdScreenAddress = nil
 3 
 4 for addr, name in component.list() do
 5     if name == "webdisplays" then
 6         wdScreenAddress = addr
 7         break
 8     end
 9 end
10 
11 if not wdScreenAddress then
12     print("Couldn't find WebDisplays screen")
13     return
14 end

Then, you'll need a proxy to execute WebDisplays functions:

1 wdScreen = component.proxy(wdScreenAddress)

This process is detailed on the OpenComputers wiki.

Permissions

This interface will have the same restrictions and permissions as the player who placed the block.

Functions

Function name Arguments Return value Comment
isLinked None bool
isScreenChunkLoaded None bool
getScreenPos None number, number, number
getScreenSide None string
getOwner None string, string Returns name & UUID
can string bool Check for permission
hasUpgrade string bool Upgrade name is case insensitive
getSize None number, number
getResolution None number, number
getRotation None number In degrees
getURL None string
click number, number, string bool Arguments are x, y, action. Action can by click, up, or down. Rotation is handled internally.
type string bool
typeAdvanced string bool Manually control key up/down events.
setURL string bool
setResolution number, number bool
setRotation number bool In degrees
runJS string bool
unlink None None Why would anyone do that?