Difference between revisions of "OpenComputers Interface"
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First, place the block next to an OpenComputers computer and link it to a screen using the [[Linking Tool]]. Then, you'll need its OpenComputers address, which can be obtained this way: | First, place the block next to an OpenComputers computer and link it to a screen using the [[Linking Tool]]. Then, you'll need its OpenComputers address, which can be obtained this way: | ||
<syntaxhighlight lang="lua" line='line'> | <syntaxhighlight lang="lua" line='line'> | ||
− | component = component or require(" | + | component = component or require("component") |
wdScreenAddress = nil | wdScreenAddress = nil | ||
Revision as of 10:28, 13 February 2018
The OpenComputers Interface is a peripheral which can be used by OpenComputers computers to interact with screens.
Contents
Recipe
How to use
First, place the block next to an OpenComputers computer and link it to a screen using the Linking Tool. Then, you'll need its OpenComputers address, which can be obtained this way:
1 component = component or require("component")
2 wdScreenAddress = nil
3
4 for addr, name in component.list() do
5 if name == "webdisplays" then
6 wdScreenAddress = addr
7 break
8 end
9 end
10
11 if not wdScreenAddress then
12 print("Couldn't find WebDisplays screen")
13 return
14 end
Then, you'll need a proxy to execute WebDisplays functions:
1 wdScreen = component.proxy(wdScreenAddress)
This process is detailed on the OpenComputers wiki.
Permissions
This interface will have the same restrictions and permissions and the player who placed the block.
Functions
TODO