OpenComputers Interface

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The OpenComputers Interface is a peripheral which can be used by OpenComputers computers to interact with screens.



The item on the left is a Peripheral Base, used to craft all peripherals.

How to use

First, place the block next to an OpenComputers computer and link it to a screen using the Linking Tool. Then, you'll need its OpenComputers address, which can be obtained this way:

 1 component = component or require("component")
 2 wdScreenAddress = nil
 4 for addr, name in component.list() do
 5     if name == "webdisplays" then
 6         wdScreenAddress = addr
 7         break
 8     end
 9 end
11 if not wdScreenAddress then
12     print("Couldn't find WebDisplays screen")
13     return
14 end

Then, you'll need a proxy to execute WebDisplays functions:

1 wdScreen = component.proxy(wdScreenAddress)

This process is detailed on the OpenComputers wiki.


This interface will have the same restrictions and permissions as the player who placed the block.


Function name Arguments Return values Comment Permission
isLinked None bool
isScreenChunkLoaded None bool
getScreenPos None number, number, number
getScreenSide None string
getOwner None string, string Returns name & UUID
can string bool Checks for permission. Permission name can be found in the "permission" column.
hasUpgrade string bool Upgrade name is case insensitive
getSize None number, number
getResolution None number, number
getRotation None number In degrees
getURL None string
click number, number, string bool Arguments are x, y, action. Action can by click, up, or down. Rotation is handled internally. click
type string bool click
typeAdvanced string bool Manually control key up/down events. click
setURL string bool seturl
setResolution number, number bool setresolution
setRotation number bool In degrees setresolution
runJS string bool seturl
unlink None None Why would anyone do that?